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- I had a problem with my mail dir, so I can't remind who spoke about
- what must be sent through the network, but what he/they said made me think this
- : why should the computer know the location of players AND their speed. This is
- unuseful, I think : if you have the location, and if it's updated each cycle,
- you'll have their speed... But perhaps I haven't understood something...:-)
- About using one machine in the network only calculating the players
- positions etc..., why not ? But this musn't be the only solution : people must
- also be able to play a 3 players game with 3 machines if they want to.
- Last minute idea : another thing which is absolutely necessary is
- sending through the net, for each player, the number of the sprite which must
- be used for him. If not, other players will see a static sprite (no animation).
- I'm not very sure to be clear...:-)
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